01
Research firm GlobalData: Apple AR/VR headsets will drive faster adoption of VR technology
According to enterprisetalk, the rumored Apple AR/VR headset is expected to launch in January 2023, priced at about $3,000, and the release of the headset is expected to stimulate demand for related VR/AR games, applications and services, market data And analytics firm GlobalData said these categories are increasingly important to Apple's bottom line.
Given Apple's large loyal customer base and its legacy of fruitful entry into new markets, Apple AR/VR headsets will spark faster adoption of VR and AR technology, which is key to the growth of the Metaverse, according to GlobalData. GlobalData senior analyst Anisha Bhatia said: "GlobalData predicts that the global market for consumer VR headsets will reach $50 billion by 2030."
02
Meta to present VRAR app at Rugby World Cup 2023 in France
Recently, the Meta official supplier team brought the VR experience to the French Rugby World Cup 2023 promotion train.
It is understood that the 2023 Rugby World Cup in France will be held in France from September 8 to October 28, 2023. From July 21st to November 12th, 2022, there will also be a World Cup propaganda train traveling around France, introducing the participating teams and the history of rugby.
During the tour, Meta will take over the first car of the exhibition train, as well as in each of the nine host cities of the game, giving football fans a glimpse into the virtual world through two immersive experiences. On the train, fans can enjoy a VR experience using Meta Quest headsets, where they will visit a rugby stadium surrounded by avatars of the French team singing Marseillaise, a moment of solidarity that fans feel strongly.
03
Baotong Technology has been investigated by 43 institutions, and has invested in Hashiqi and Yiyiqianxiang in the field of virtual reality.
On August 1st, Baotong Technology released a record form of investor relations activities, indicating that the company accepted a survey of 43 institutions on July 31, 2022. The types of institutions are insurance companies, fund companies, securities companies and other sunshine private equity institutions.
The company takes scientific and technological innovation as the main keynote of development, and has been continuously consolidating the development of the two-wheel drive of industrial Internet and mobile Internet. At the same time, the company takes into account the development opportunities of the global market, and focuses on products and services to strengthen its operational capabilities.
At present, Boton produces digital mines, VRAR games and other content through Hashiqi, and Yiyiqianxiang is responsible for naked-eye 3D presentation and remote interaction, and strengthens cooperation with 8.8 on digital virtual humans to provide the company with digital collections and naked-eye equipment Boton SPACE1 content output.
04
HoloLens co-inventor: 8 major problems need to be solved to create the ideal all-day AR
Recently, Avi Bar-Zeev, co-inventor of HoloLens, answered the difficulties in AR development in a blog, and also pointed out what conditions an ideal all-weather AR mirror needs.
Bar-Zeev revealed that the predecessor of HoloLens was actually an Xbox-related project. However, HoloLens was not used in game scenarios. Its high cost and bulky size made it unsuitable for the consumer market, so it was mainly used in military and industrial applications. , medical and other B-side scenarios.
Bar-Zeev also revealed that in order to create all-weather wearable AR glasses, the following issues need to be solved: the trade-off of function and appearance; ergonomics, power and heat; outdoor display; focus; contrast; network; camera and UI&UX.
05
Wearing a headset to play basketball, VR basketball app Gym Class completed $8 million in seed round financing, led by a16z
On August 3, according to a report by Sporttechie, virtual reality basketball application Gym Class announced that it has completed an $8 million seed round of financing, led by a16z and participated by Y Combinator.
The app has nearly 1 million downloads on the Meta Quest App Lab and is scheduled to launch on the Meta Quest Store this fall.
The Gym Class allows people wearing the Quest VR headset to play basketball online with up to eight people from around the world. Players control the avatar through their own body movements and shoot, pass, dribble and dunk on a customizable digital court while holding the Quest controller. The avatar in the game repeats the user's real-life jumping and other actions.
06
Software giant Oracle partners with InfStones to provide enterprise customers with a Web3 infrastructure development platform
BlockBeats news, on August 2, Oracle, the world’s third largest software company, has begun to use blockchain infrastructure service provider InfStones to provide its enterprise customers with a scalable Web3 infrastructure development platform.
Oracle said the combination of platforms running on top of Oracle's cloud infrastructure will lower the barriers to entry for new companies looking to incorporate distributed ledgers into their stacks. While Oracle launched its enterprise-grade blockchain platform back in July 2018, its partnership with InfStones represents a trend in Web3 infrastructure development.
07
$0 for the first week! The World's First UE5 All-in-One VR Sandbox Game "Goland" Lands on NOLO Sonic App Store
On August 2, the world's first all-in-one VR sandbox game "Goland" made by UE5 officially landed on the NOLO Sonic app store, and NOLO users can get it for free in the first week of launch. Build your own fantasy 3D world with your friends in beautiful music.
In order to better highlight the characteristics of sandbox games in the VR world, Shanghai Touch Magic Technology, the developer of "Goland", took the lead in using UE5, namely Unreal Engine 5, to make this game.
Up to now, the NOLO Sonic app store has launched more than 100 VR games and applications. In addition to the "Goland" we introduced above, it also includes "Zombieland: No Bomb", which is known as one of the best VR games in 2021, and "Epic Roller Coaster", which is popular in major offline experience stores. "All in one sports all-in-one sports VR", which integrates a variety of sports into one machine, the excellent domestic horror VR game "Confused", and the 360° fitness audio game "Hitstream", etc.
08
In 2022, the service trade will open up a 10,000-square-meter Metaverse experience exhibition area, supported by virtual reality technology
On August 3, a press briefing on the "2022 CIFTIS Special Exhibition on Telecommunications, Computers and Information Services" was held in Beijing. The reporter learned from the meeting that a 10,000-square-meter "world-class Metaverse experience scene" will be built in the Shougang Park exhibition area of this year's Service Trade Fair, realizing the debut of the Metaverse Experience Pavilion.
The reporter learned from the briefing that this year's special exhibition will be based on the theme of "Linking the World to Empower the Future", and the exhibition will be held in accordance with "One Conference and Two Sites". Among them, Hall 10 of Shougang Park will create a "world-class Metaverse experience scene" of nearly 10,000 square meters, realize the first appearance of the Metaverse Experience Pavilion, and create a highlight exhibition area in the service trade area to display Metaverse technology. The interactive display technology provides a unique platform for the application of Metaverse technology for the exhibition and display of exhibitors.
09
Chinese online "First Global Metaverse Essay Contest" winners announced, 6 works compete for the million "Metaverse Award"
The "First Global Metaverse Essay Contest" initiated by Chinese Online has come to a close. Over 11,000 works competed in the preliminary competition, and 60 works were shortlisted. In the end, a total of 20 works won the "Wonderful Award" and "Kaiyuan Award" respectively.
As Tong Zhilei, chairman and president of Chinese Online Group, said in his speech: "Every generation of Internet must have new content." He believes that the traditional physical world has brought people "stock" life experience, and the "next generation Internet" element What the universe brings to people is an "incremental" life experience. In the process of leaping from stock to increment, there are two dimensions of "infrastructure" essential: one is technology and the other is content.
10
VR technology helps UK and Brazilian doctors perform world's oldest surgery to separate conjoined twins
According to reports, on August 1, after seven operations, a pair of conjoined twins in Brazil were successfully separated. They are two 3-year-old boys who are in good condition after surgery. They are also the world's oldest patient of conjoined conjoined twins. It is reported that the twins were born with their skulls joined together, which is extremely rare. Separating them is considered one of the most complex separation procedures ever performed, and many surgeons consider it impossible.
Surgeons spent months experimenting with virtual reality technology before starting the actual surgery. Wearing head-mounted monitors, surgeons from different countries practice surgery together in the same "virtual reality room."
In addition, in 2019, two-year-old twin sisters Safa and Marwa Ullah from Pakistan, who were joined by their skulls, were successfully separated in the UK after three major operations under the chief surgeon of Dr. Jelani. At the time, experts used virtual reality technology to create the exact replicas the girls needed, and 3D printing to create structural plastic models that could be used for practice.
Wonderful recommendation in the past
VR/AR Planet